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Hell is Full

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Devlog

  • Final Build
    November 16, 2025 by joshtm26
    I have now released the final build of my game, Hell is Full! This new build has the finished “Arena Mode” with tracked high score, a complete visual overhaul, rework to the grapple, and lots of o... Continue reading
  • Prototype v1.2
    October 28, 2025 by joshtm26
    For this version, I have finalized my player movement and abilities, all combat mechanics, enemy behavior, as well as combat and movement tutorial levels while also starting development on the ‘aren... Continue reading
  • Prototype v1.1
    October 09, 2025 by joshtm26
    For this build, I have focused on developing the combat mechanics through implementing a robust damage system and enemy AI behaviors. These systems are easily iterable and scalable so that I can conti... Continue reading
  • Prototype v1.0
    September 24, 2025 by joshtm26
    I will be using Unreal Engine 5.6.1 for the development of this project. This first prototype is just a basis for how the movement will feel in the game, additionally testing and tweaking mechanics li... Continue reading
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